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Flyff Classes and Job Tree: Vagrant to Third Job

Every Flyff class from Vagrant to the third job, with weapons, roles and the levels where you change, and how private servers alter the caps.

PrivateServers.com Editorial Published October 15, 2026 6 min read

How Flyff classes work

Flyff classes follow a simple branching tree. Every character starts as a Vagrant, picks one of four first jobs at level 15, then one of two second jobs at level 60. Later builds add a third job, and that last step is where servers differ most. If you are comparing Flyff private servers, the class tree below tells you what each build is likely to offer.

Wikipedia notes that the job changes are obligatory: at each required level, experience gain stops until the job quest is completed. Class details here come from Flyff fan wikis and class pages, and a few numbers disagree between sources, so we flag those. Terms like penya and Guild Siege are in the glossary.

First job
Level 15

Vagrant to one of four jobs

Second job
Level 60

Eight second jobs in total

Third job
Level 130 in classic builds

Flyff Universe fan database lists 165

The full class tree

Flyff job tree, from the Adrenaline MMO classes page and FlyffWiki
First job (level 15)Second job (level 60)Third job
MercenaryBladeSlayer
MercenaryKnightTemplar
AcrobatJesterHarlequin
AcrobatRangerCrackshooter
AssistBillposterForce Master
AssistRingmasterSeraph
MagicianPsykeeperMentalist
MagicianElementorArcanist

That makes four first jobs, eight second jobs and eight third-job upgrades, plus the Vagrant, for 21 classes. Flyffipedia, a fan database, lists the same 21 classes in four tiers: Beginner for levels 1 to 15, Expert for 15 to 60, Professional for 60 to 165 and Specialist for 165 to 190. Classic builds put the third job at level 130 instead, so the tier boundaries depend on the version.

Reading the tree is easy once you spot the pattern: each first job splits into exactly two second jobs, and each second job has exactly one third-job upgrade. Mercenary leads to Blade or Knight, Acrobat to Jester or Ranger, Assist to Billposter or Ringmaster, and Magician to Psykeeper or Elementor. Because the path is a straight line after level 60, the choice that matters most is the second job, since it fixes your weapon, your role in a party and the third job you grow into.

Second jobs by weapon and role
ClassWeaponsRole
BladeDual swords or axesSingle-target damage
KnightTwo-handed sword or axeTank and area damage
JesterYo-yoBurst and disruption
RangerBowRanged area damage
BillposterKnuckle and shieldSelf-buffed brawler
RingmasterStickHealer and support
PsykeeperWand and shieldControl mage
ElementorStaffElemental area mage

What changes after the second job

Beyond the second job, names and caps vary. Wikipedia says reaching the maximum level in all skills requires becoming a level 60 Master, and that eligible Hero or Master players can be voted Lord of their server for two weeks. Idle Skies describes its progression as Vagrant to Master to Hero with a Hero level cap of 140, built on a classic V15 base.

On private servers the later tiers are where you notice the difference. Vengeance Games lists Hero dungeons and awakening mechanics next to a level 175 ceiling, Idle Skies markets automatic questing and farming through the same Vagrant, Master and Hero progression, and Adrenaline MMO keeps classic gameplay at level 150. The early tree is the same everywhere, so judge a server by what happens after the second job.

Level caps and class details on listed servers (checked on 15 October)
ServerRatesWhat the site states about levels or classes
Adrenaline MMO10x EXP and dropsClassic gameplay, maximum level 150, dedicated classes page
Vengeance Games60x EXPTop ten led by level 175 characters; Hero dungeons and awakenings
Idle Skies20x EXP, 10x dropsClassic V15 base, Hero level cap 140, open beta
Lumenia Reborn10x EXP, 100x dropsVersion 21 client package
Myths of Etheria5x EXPMore than 165 changes and custom systems

Picking a first job

  1. 1

    Start from the weapon you like

    Mercenary uses swords and axes, Acrobat bows or yo-yos, Assist sticks or knuckles, and Magician wands or staves. The weapon is the clearest difference between branches.

  2. 2

    Decide between solo and party play

    Support jobs such as Ringmaster and Seraph are described as healers and party support, while Blade and Jester are described as damage dealers. Match the role to how you like to play.

  3. 3

    Check the server's rates and cap

    A low-rate server means a longer stay at each tier. A high-rate server skips quickly to the third job. Read how to choose a server.

  4. 4

    Look for class changes in the patch notes

    Infernal MMO and Lumenia Reborn publish dated news, and Lumenia highlighted a class in a recent post. Servers that rebalance classes say so in their notes.

Flyff Universe versus a private server tree

Flyff Universe (official)

  • Browser-based successor launched in 2022
  • Published by Gala Lab Corp. since 2022 per Wikipedia
  • Fixed class roster set by the publisher
  • Updated through official patch notes

Private servers

  • Custom caps such as 140, 150 or 175
  • Some add awakenings, custom dungeons or idle play
  • Rates from 5x to 60x on the servers we checked
  • Quality and longevity vary by team

Servers, takedowns and safety

Flyff private servers have been under pressure. A community site reports that a wave of takedown notices hit the scene in February 2026, and you should expect some servers to rename or disappear. Check recent patch notes before investing time, and use the safety guide for downloads and passwords.

“DMCA takedown notices were sent to approximately 90% of all Flyff private servers”
— We made Flyff (independent community site)

Where to go next

Frequently asked questions

How many classes are there in Flyff?

The class pages we checked list 21: the Vagrant, four first jobs, eight second jobs and eight third-job upgrades. Newer official content can add more, so private servers may offer fewer or extra classes depending on their client version.

At what level do you pick a class in Flyff?

You choose a first job at level 15 and a second job at level 60. Wikipedia notes the changes are obligatory, with experience gain stopping until the job quest is done. Third jobs arrive at level 130 on classic builds, though a Flyff Universe fan database lists 165.

Which Flyff class is best for beginners?

No source we checked ranks classes objectively, so it comes down to weapon and play style. Melee players start as Mercenary, ranged players as Acrobat or Magician, and group-oriented players as Assist. Compare each server's rates and cap, then try the early levels on one of them before you settle on a branch.

Do Flyff private servers have the same classes as Flyff Universe?

Mostly the same tree, but caps and extras differ. Private servers set their own level caps, for example 140, 150 or 175 on servers we checked, and some add custom systems. Check the server's classes page or wiki.

Can I change my Flyff class after choosing it?

The sources we checked describe the job changes as quest-based steps that you complete at level 15 and level 60, and none describe a free swap between branches. Some private servers add reset or custom systems, so read the server's rules before you commit to a branch.

Sources and further reading

Top Flyff servers right now

Latest1x EXPOnline

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Adrenaline MMO has been online since 24 June 2023 and runs classic Flyff gameplay with 10x experience and drops and a maximum level of 150. The site lists daily Guild…

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See all Flyff servers →
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PrivateServers.com Editorial

Guides written and kept up to date by the PrivateServers.com team, based on how players actually choose, join and stay on private servers.