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Perfect World MMORPG Explained: Races, Classes and Versions

A plain-language look at the Perfect World MMORPG: who made it, how races and classes work, what Territory War is, and why private servers run so many versions.

PrivateServers.com Editorial Published October 15, 2026 6 min read

What kind of game is Perfect World?

Perfect World, often shortened to PW, is a 3D fantasy MMORPG built on Chinese mythology. It launched in China in January 2006 and reached North America in September 2008. If you are here because you want to play it on a community server, the Perfect World private servers list is the place to start; this page explains the game underneath.

Below you will find the race and class system, how flying and guild warfare work, a short expansion timeline, and a comparison of the official game with community servers. The glossary covers any term that is not explained inline.

Launched in China
January 2006

Beijing Perfect World

North American release
2 September 2008

Arc Games

Guild size
Up to 200 members

Territory War is 80 vs 80

The setting is the mythical world of Pangu. Players pick a race, then a class inside that race, and level through quests, instances and open-world bosses. The game is advertised as free-to-play, although Wikipedia notes that most cash shop items improve gameplay rather than looks.

Races and classes

Character creation is two decisions: race first, class second. Each race has its own starting zone, home city and flying mount, and the classes available depend on the race you choose. One wiki lists the following base set, and it is the best way to see how the game is organised.

Races, classes and mounts in the base game
RaceClassesHome cityMount
HumanBlademaster, WizardEtherbladeFlying Swords
Wing ElvesArcher, ClericPlume CityWings
UntamedBarbarian, VenomancerCity of the LostBeasts
EarthguardSeeker, MysticTellus CityGliders
TidebornAssassin, PsychicCity of Raging TidesWings
“Players can take on various roles depending on choice of race and choice of class within that race.”
— Wikipedia, Perfect World (video game)

The same wiki gives short role notes for six of the classes. Treat them as starting points, because class balance changes from version to version and many private servers retune skills.

Class roles as described by the wiki
ClassRoleStrength and weakness
BlademasterMeleeHigh physical defense, low magical defense
WizardRanged magicHighest skill damage, slow casting time
BarbarianMelee tankHighest physical defense, low damage
VenomancerRanged magic and petsExcellent solo class, low hit points
ArcherRanged physicalHigh critical chance, low physical defense
ClericHealer and supportHeal, buff and revive skills, party based

Flying and Territory War

Flying is one of the game's signatures. The wiki says Wing Elves can fly from level 1, while Earthguard, Human, Tideborn and Untamed characters unlock flying at level 30, each on a race-specific mount.

The endgame is guild-driven. The map is divided into territories, and guilds of up to 200 members fight for them in Territory War, an 80 vs 80 battle. Wikipedia reports that the US version shortened the time cap from 3 hours to 1 hour 40 minutes because of low player numbers, and that most fights end within 15 to 20 minutes.

Expansions and why versions matter

The official international game has grown through numbered expansions. Version numbers like 1.4.6 or 1.8.7 on private servers refer to client builds from different points in that history, which is why two servers can feel like different games. The versions pages and 1.5.x servers sort servers by those builds.

Selected official expansions
ExpansionReleased
The Lost EmpireDecember 2008
Age of SpiritsMay 2009
GenesisMarch 2011
NeverfallApril 2017
Wings of RebirthMay 2019
DawnlightJune 2021
Song of the Surging WavesDecember 2024

Wikipedia lists 21 expansions in total and gives only their names and dates, not their contents. For what a version includes, read each server's own feature list, and see Perfect World latest-content servers for the newest builds.

A practical rule: the higher the version number, the more systems you have to learn. On a 1.8.7 server such as MythPW, characters start at level 105 with two reawakenings, so the early game that older builds are known for is skipped entirely. On a 1.3.6 or 1.5.x server you level from the beginning, which suits players who want to see the whole game in order.

Official game versus a private server

Two ways to play

Official game

  • Run by regional publishers such as Arc Games, Games-Masters, Astrum and Level Up! Games
  • Advertised as free-to-play, but Wikipedia says players need substantial money to compete
  • Content follows the live expansion schedule

Private server

  • Run by volunteers, who pick one client version from 1.3.6 up to 1.8.7 or 1.9.0
  • Rates are set by the operator, for example x2 EXP and spirit with x1 drops on Silent Harbor, or x1 EXP and drops on PW Village
  • No publisher support, and some sites state they are test servers or restrict who may access them
What listed servers say about themselves
ServerVersion shownDetail from its own site
Silent Harbor1.5.2Titled as an x2 leveling server
PW Village1.5.5x1 EXP and drops, shop currency earned by voting, donating and referrals
MythPW1.8.7Starts at level 105 with 2 reawakenings
Heaven Perfect World1.3.6 and 1.4.6Realms at x5, x2 and x2; footer calls it a test server
PW Void1.7.4Notice says rights holders are not permitted to access the site

Private servers are unofficial and unaffiliated with the publishers. Whether playing on one is acceptable depends on the publisher's terms and your local law, and this is not legal advice. Read the private server safety guide before you download a client.

How to pick a first version

  1. 1

    Decide the era

    Older builds such as 1.3.6 and 1.4.6 have fewer classes and slower pacing. Later builds add classes and systems.

  2. 2

    Read the rates

    Look for EXP, spirit, drop and coin multipliers. Understanding server rates explains how to read them.

  3. 3

    Match the client

    A client for one realm will not work on another, so download only from the server's own site or pinned Discord post.

  4. 4

    Check activity

    Open the Discord, look for dated patch notes and check the status page for uptime.

  5. 5

    Start small

    Do not spend on a shop in the first weeks. Servers can close, a point also made in how to choose a private server.

Frequently asked questions

Is Perfect World free to play?

The official game is advertised as free-to-play, but Wikipedia says players need substantial money to compete and that most cash shop items improve gameplay. Private servers are usually free to join, though many sell items through a donation shop, so read the shop before paying.

What is Territory War in Perfect World?

Territory War is the guild-versus-guild battle for control of map territories. Wikipedia describes it as 80 vs 80 players, with guilds of up to 200 members. Fights often end within 15 to 20 minutes, and activity depends heavily on how many players a server has.

How many races and classes does Perfect World have?

A wiki lists five races with two classes each in the base game, including Human, Wing Elves, Untamed, Earthguard and Tideborn. Newer builds add classes, such as the dual-scythe class on Earthguard shown on 1.8.7 servers, so the total depends on the client version.

Can you fly in Perfect World?

Yes. Wing Elves can fly from level 1, according to the wiki, while Human, Earthguard, Tideborn and Untamed characters unlock flying at level 30. Each race uses its own mount, such as flying swords, wings, gliders or beasts.

Which Perfect World version should a new player pick?

A mid-era build such as 1.4.6 or 1.5.x is a sensible start, because it has the core races, flying and Territory War without very heavy customisation. Match the client exactly to the server and confirm the rates on its own website.

Sources and further reading

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PrivateServers.com Editorial

Guides written and kept up to date by the PrivateServers.com team, based on how players actually choose, join and stay on private servers.